POWERSTATE Energy tycoon Play
Saltmere, a town of 28,000 by the sea, in its 40th year in October. Orange autumn woods and grey mountains lie to the south. A river and lakes lie to the east. Power lines run between the towns.
Update 0.9.10

A New Map Renderer

The GPU renderer is rebuilt. Your graphics card now draws the ground, fields, roads, trees, wires and light itself, so the map zooms about three times faster and no longer shows blurred or empty tiles while it loads.

3×faster zoom out on a big colony
0.2 slongest pause in a zoom out. It was 0.8 s
1 suntil the map is complete after a jump to another town. It was 5 s or more
9changes in the patch notes
01Map

A new map renderer

Before, the game painted the map as pictures, tile by tile, and painted them again at each zoom step. Until a tile was painted, it showed blurred or empty.

Now your graphics card draws the ground, fields, roads, trees, wires and light itself, at every zoom. The ground is always there. The fields, roads and trees appear on it when they are ready.

The same zoom out on both releases, about three seconds after the last turn of the wheel. Drag across the picture to wipe between them.

  • Long wire spans keep the same shape at every zoom.
  • If your graphics card cannot draw the new map, the game draws it as before.
  • The Standard renderer draws the map as before.
A colony in its 40th year at the farthest zoom on 0.9.10, about three seconds after a zoom out. The whole island and the sea around it are drawn, with the towns, power lines and lakes.
The same view on 0.9.9-a at the same moment. The south and west of the island and the sea around them are still empty grey squares.
A colony in its 40th year, at the farthest zoom
02Speed

Moving the map on a big colony

A zoom out, and a jump from the largest town to each of the other eight, on a colony in its 40th year.

Each figure is the middle value of three tries on each version, on the same computer. Your computer will differ.

A chart of the map on a colony in its 40th year, on 0.9.9-a and on 0.9.10. Zoom out, to the farthest zoom: 1.9 s and 0.6 s. Longest pause: 0.8 s and 0.2 s. Jump to another town, until the map is complete: 4.9 s and 1.0 s at 400x, more than 12 s and 1.0 s with the clock stopped.
Moving the map on a colony in its 40th year
03Patch notes

Everything in 0.9.10

Every change in this update, as it is listed on the changelog.

Better 9
  • The GPU renderer is rebuilt. Your graphics card now draws the ground, fields, roads, trees, wires and light itself.
  • On a big colony, the map now zooms out about three times faster.
  • The longest pause in a zoom out is now about 0.2 s. It was about 0.8 s.
  • After a zoom, the map is complete in less than a second. Before, it took several seconds.
  • On the GPU renderer, a zoom out over snow no longer stops while the towns get their snow.
  • After a jump to another town, the map is complete in about 1 s. Before, it took 5 s or more.
  • On the GPU renderer, the map no longer shows blurred or empty tiles while it loads. The ground is always there.
  • Long wire spans now keep the same shape at every zoom.
  • If your graphics card cannot draw the new map, the GPU renderer draws the map as before.
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